minor fixes to physics queries to reduce lag spikes, and prepping for pvp balancing Added: network/trash system melee spider net projectiles To do: pvp match re...
Added: spider, tier 1 and 2 webs building mode, box and geodome respawning, spawnpoint changes to geodome position when built To do: pvp match option in menu, s...
Big performance improvements, some combat behavior. The game is in an easymode playtesting state where mobs do 1 damage, and spawning 100+ mobs with 100s of dro...
Ironing out a lot of existing unfinished stuff, mostly the chat and combat systems Added: drone station indicators altitude/mass ui meteor mode '/roomtoggle' to...
Still no WebGL and starting to consider dropping it entirely lol. But just committing this before I add mantis wings to indicate gliding. Added: Custom camera r...
The framework has been successfully migrated to a fancy brand new one, mostly for dev QOL improvements but also some notable features. For now I'll just be uplo...
Got the bulk of the upgraded drone project done here. This unit can be set to stay at the selected position, or follow and be directed by the player like normal...
I decided to start labelling these shrigma early alpha updates with version numbers, document changes, and use all of the rich text editor options that are avai...